marcoojer
marcoojer
Hi, i want to plan a robot which is holding and object on the end effector. Thus, I only want to take into account the collision of the object but...
Hi I want to read the maximum velocity of a joint specified in my urdf, in the unity loaded gameobject. I'm trying with the value of _articualtionBody.MaxAngularJoint_ and is giving...
Hi! I'm trying to control each finger independtly for a Robotiq 3f gripper articulated hand in gazebo. I set the rICF bit to 1, but still, the hand is moving...