mal-w

Results 12 comments of mal-w

It still needs some work, but I have something partially working for this: ![image](https://github.com/RPTools/maptool/assets/60550827/47dd6439-1c0b-470c-a6f1-f82aff7873ab) You can see the overlay (triangle) matches @adyoungblood 's quoted description for 5e. I still have...

Discussion https://discord.com/channels/296230822262865920/494598206626463755/1189792881179893801 We're unclear if the change proposed in [4588](https://github.com/RPTools/maptool/pull/4588) actually resolves this issue since the approach taken was to use the [template method for areas of effect on a...

I think this is just a bad class name on my part 😆 I implemented what you sent, but goofed on the name. If you look for a call to...

https://github.com/RPTools/maptool/pull/4588/files#diff-d7a136802dcdea693263c74f247c8b1cf45a1527dbb69b3a4b3266cb1822189eR36 ```java // The definition of the cone is it is as wide as it is // long, so the cone angle is tan inverse of 1/2, since // if...

[Screencast with sensitivity set to 0](https://github.com/RPTools/maptool/assets/60550827/42d559ab-fc4b-4900-a9b2-88cf72d07899)

Interesting point... I didn't really understand this component honestly. Would the resulting code change then be: create static stencil at instantiation of the class then use the `radius` and `theta`...

![image](https://github.com/RPTools/maptool/assets/60550827/9f8db24f-13d3-4a4f-bc66-0ad1a0238f4c) In my most recent commit I updated the icons.. Not sure if these actually make sense. I changed the cone template's icon to have a rounded end and basically...

In https://github.com/RPTools/maptool/pull/4588/commits/9666847129b25e41a8bfdadf8bb526b0ee9aa09d I tested this and the method of re-calculated the cone from scratch each time was faster, but really insignificantly so... Test results: ``` 320000 Triangles Calculated in Duration...

Obviously this causes other issues further on in the execution of the script on re-run... so it's not the correct solution... It was enough to get it to install the...

> This would be especially useful for templates that show area of effect, allowing players to create an appropriately-sized area and move it around to see how many targets they...