makin

Results 5 issues of makin

When strafe, smallhop and speed are enabled - the enemy will never be knocked by projectile. https://www.youtube.com/watch?v=bMJZ3JAPiFo

more information needed

Currently library passes ``--headless`` switch instead of ``--headless=new`` https://github.com/mattsse/chromiumoxide/blob/88470cabec15ffc2a91dc5579ec142e921d59eab/src/browser.rs#L823 Old headless, according to the chrome's blog, is separate browser implementation which leads to being detected by antibots like cloudflare waf....

In lately introduced update two extra bits that represents: 1. is "preserve" or "update" event - we already know that 2. is entity visible in PVS (valve's exact name: ``m_bVisibleinPVS``)...

Hello. I was benchmarking wisp and mist, I saw that wisp is significantly slower. Found that applying following diff to [make_connection](https://github.com/gleam-wisp/wisp/blob/d4a78027b0dc5405f85e046162cf1731720258ad/src/wisp/internal.gleam#L33) and [wisp_mist.handler](https://github.com/gleam-wisp/wisp/blob/d4a78027b0dc5405f85e046162cf1731720258ad/src/wisp/wisp_mist.gleam#L42-L44) is making wisp 20x faster on linux...