magyariE
magyariE
> Hey, > > This command only works if the server is running. > Generally, the best way to execute a plugin from the terminal is to use the 'run_plugin.js'...
Hi Tamás, Thank you for looking into this. well i was creating like ~ 5000 objects and then I was creating different member associations between them, there could be member...
Is there a root cause identified on this one yet ? Would you need any more debugging info ?
It is not related to a volume of add_member. I narrowed this down to a single add_member operation and performed from the UI. It generated the same exception. I also...
[webgme-client-dump (1).json.zip](https://github.com/webgme/webgme/files/7259909/webgme-client-dump.1.json.zip)
It happend with children as well. Must be related to a number of children in a node. is there a maximum value for that ? 2021-09-30T15:35:49.957Z - error: [gme:server:worker:simpleworker:pid_4667:WorkerFunctions:PluginManagerBase:plugin:AddressImporter:CoreZMQ] res...
that's correct. Now I wonder if I shall add some logic to limit the child nodes / node, or we can support of to ~100.000 child nodes per node?
do you have a suggestion or workaround? what would help ? removing from Aspects of the meta node or simplifying the inheritance chain of the meta nodes in question ?...
> Yes. In your config, you should be able to increase the limit for overlay sharding. Set the 'config.core.overlayShardSize' to something huge (like 1000000). That should push back the use...
> Is there any chance that you can share the project where you are able to get the system to fail on the UI? Also, if sharing is not possible,...