m9co
m9co
When sending data, that exceed maximum message size, Carrier will split in into several smaller ones. Maximum message data size is defined by variable m_maxMsgDataSizeBytes, which is calculated as following:...
When performing scene query with more requested hits than maximum buffer size, passed buffer size (request.m_maxResults) will be lower than actual buffer size and may cause crashes. By submitting this...
*Issue #, if available:* *Description of changes:* CTexture::SetSamplerState expects texture state as first argument and sampler index as second, currently those values are switched By submitting this pull request, I...