luoluo39

Results 3 issues of luoluo39

There are two errors in 'Atmosphere.csproj' - For UnityEngine.PhysicsModule.dll, `` should be `..\KSPResources\UnityEngine.InputLegacyModule.dll` instead of `..\..\..\..\..\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.PhysicsModule.dll` - 'RaymarchedClouds/Lightning.cs' is not included in project, `` should be added

As far as I know, hlsl supports pass buffers and textures in method call. Are there any plans to support this? Currently, I must maintain copies of the same function...

question :question:
untriaged :toolbox:

# Summary of feature Binding for float type constants. # Comments These constants are missing: - D3D12_DEFAULT_BLEND_FACTOR_ALPHA - D3D12_DEFAULT_BLEND_FACTOR_BLUE - D3D12_DEFAULT_BLEND_FACTOR_GREEN - D3D12_DEFAULT_BLEND_FACTOR_RED - D3D12_DEFAULT_BORDER_COLOR_COMPONENT - D3D12_DEFAULT_DEPTH_BIAS_CLAMP - D3D12_DEFAULT_MIP_LOD_BIAS -...

enhancement