Bob Ellison
Bob Ellison
My 0.02€... Of all the information that appears in `vulkaninfo`, the things I am interested in, in order, are: - **VkPhysicalDeviceProperties** for all detected GPUs - **Vulkan Instance Version** -...
> Seems like the define needs to be added to these files as well: https://github.com/KhronosGroup/Vulkan-Tools/blob/main/cube/macOS/cube/DemoViewController.m https://github.com/KhronosGroup/Vulkan-Tools/blob/main/cube/macOS/cubepp/DemoViewController.mm :rofl: you figured this out before I did! Blast it, I didn't see your...
@charles-lunarg @mikes-lunarg I noted this in the issue, and am reiterating it here... > Is it better to remove the `#include ` line from `DemoViewController`, or better to keep it...
From @charles-lunarg : > Removing the mvk_vulkan.h is correct- that was an OLD way of using moltenvk anyhow (aka a "private" header from moltenvk that defined vulkan API things outside...
> > @lunarpapillo Are we separating the two macs in jenkins with labels, one for VVL testing and one for GFXR testing? > > I think we should use the...
The build failure in #3373 was due to an unexpected GPU crash. I've restarted the run. Sorry for the inconvenience.
The **LunarG CI** failures seem to be due to a crashed **Pixel** device. Restarting.
> To me, the logs look like there are some extra characters getting added to some of the paths: I think Brad is right - those look like terminal color...
Proper function while pipelined is more important than `stdout/stderr`. Sending all logging to `stderr` (and documenting such) is acceptable (though this will require minor changes in CI, which currently look...
> I am 99% this is purely a warning and just reporting to "fix it now before it causes issues down the road" I'm 100% sure. :-) Nothing is blocked...