Łukasz Majewski

Results 4 comments of Łukasz Majewski

This happens also on LTS 4.2.1.stable.mono with v0.9.1-beta on Forward+ As previously - no errors in the console. Hardware: i7-11800H Nvidia RTX 3060 Mobile and Intel UHD Windows 11

@TokisanGames The problem occurs only when using Noise in World Background setting and it is only visible on the generated background mesh. I tested it with all settings and everything...

As mentioned before, all the settings change only the look of painted tiles, not the World Background Tiles. So no, no setting is making any change to the output of...

I like to have my settings to have pressed Alt+LMB to rotate the camera in every 3D software :D