lukaasm

Results 5 comments of lukaasm

> Here is an example on how it significantly help with my popup menu. > > Before: > > > > After > > The only thing I wished is...

To "fix" this properly ImGui modification is needed right now. I did it by adding 2 new ImGui hooks: ImGuiContextHookType_BeginWindow, ImGuiContextHookType_EndWindow that are called on start of ImGui::Begin and end...

https://github.com/lukaasm/sdl3-gpu-imgui/blob/main/main.cpp I am keeping somewhat up to date imgui render pass test implementation for SDL3 GPU ( Based on D3D11 shader compiler ) for my own purposes. I believe SDL3...

use ```ImGui::SetNextItemAllowOverlap()``` before selectable When multiple widgets fight over same interactive air-space ( selectable and button in this case ), first one that is encountered consumes action by default( selectable...

> Do you know what makes my code special? This doesn't seem to be used in the advanced table demo. Because in `Advanced` table demo Selectable is submited with: `ImGuiSelectableFlags_AllowOverlap`...