Jermango
Jermango
A few months ago I started my own port. Although I'm no match for the mighty power of amazon.com I will post my repo here for reference. https://github.com/luisfonsivevo/physx.js
Simply running new ChatServer() (from the examples folder) and closing the window causes a long delay before the JVM finally exits. All 3 linux machines I tested it on had...
I don't recall ever having an issue with connecting (at least not to the same extreme as Server.close()) but I can see how that could be related to the same...
Hi! I come from the future where #26335 has been merged. It'd be great to have occlusion queries for WebGL as well since WebGPU isn't widely supported yet. I haven't...
Can this be merged please?
I just spent some hours chasing this. Disabling IPv6 worked temporarily, but my home network was the root cause. Simply yoinking the modem+router from the wall and restarting them fixed...
Could I ask whether Manifold in theory should handle these cases, or if this problem is out of scope? I would be willing to devote some effort toward a patch.
I think I've found 2 different issues. One is the math error that I believe prevents symbolic perturbance from working on non-axis aligned coincident faces, and is causing the shards/slivers....
> referring specifically to non-axis-aligned triangles that have identical coordinate positions Exactly right! Although ideally we'd be able to use `tolerance` to work around rounding error somehow. There will always...
https://github.com/luisfonsivevo/meshbool/pull/11 I'm pleased to report I have a fix available that is able to correctly handle all of the edge cases I originally reported here. It's not tested very thoroughly...