lucasmr
lucasmr
Tested it, same behavior. Can't rebind with the controller.
Sorry, let me be more clear. The UI doesn't respond to the DS3 buttons at all, nothing binds it. I can only bind buttons to keyboard or mouse clicks. It...
``` $ sdl-jstest/build/sdl2-jstest --list error: failed to read gamecontrollerdb.txt: Invalid RWops Found 1 joystick(s) Joystick Name: 'PS3 Controller' Joystick GUID: 0300afd34c0500006802000000016800 Joystick Number: 0 Number of Axes: 16 Number of...
 That's from the qt build, automatic mapping. I can also rebind with the controller now. Rebinding manually gives a slightly different result, might be relevant for pressure:  The...
Just tested with Burnout, I can confirm the pressure sensitivity worked after manually binding on your branch. The direction is wrong, though: button released was full throttle.
The button values ranges from: -32768: released +32767: fully pressed There's only a response after the button goes beyond 0, or half the pressure.
I managed to test with [padtest.elf](https://www.ps2-home.com/forum/viewtopic.php?t=5483), to avoid non linear translation in games. I can say the pressure correlates very close to sdl2-jstest values!
Edit: I had the same problem, but the error was related with the compton window compositor. After changing to mate's default compositor, the client stopped crashing.
OK, using gentoo and it's pretty clear I got the requirements: $ locate libgtk /usr/lib64/libgtk-3.so /usr/lib64/libgtk-3.so.0 /usr/lib64/libgtk-3.so.0.1800.9 /usr/lib64/libgtk-x11-2.0.so /usr/lib64/libgtk-x11-2.0.so.0 /usr/lib64/libgtk-x11-2.0.so.0.2400.30 $ locate libjansson /usr/lib64/libjansson.so /usr/lib64/libjansson.so.4 /usr/lib64/libjansson.so.4.7.0 Am I missing something?...