dmpokisk
Results
2
issues of
dmpokisk
Is it possible to add multithreading computation through `std::thread` or CUDA for collision world. Specifically I want to be able to cast rays asynchronously and then wait for the answers...
new feature
Bug Description: The timer is reseted after 24hours, once visual studio is open for 24hours the timer just goes back to 00:00 and starts all over again instead of continuing....
bug