dmpokisk

Results 2 issues of dmpokisk

Is it possible to add multithreading computation through `std::thread` or CUDA for collision world. Specifically I want to be able to cast rays asynchronously and then wait for the answers...

new feature

Bug Description: The timer is reseted after 24hours, once visual studio is open for 24hours the timer just goes back to 00:00 and starts all over again instead of continuing....

bug