progrockdiffusion icon indicating copy to clipboard operation
progrockdiffusion copied to clipboard

A command line version of Disco Diffusion

Results 21 progrockdiffusion issues
Sort by recently updated
recently updated
newest added

Any clue if anyone else get it to freeze sometimes when starting a new job. It get's stuck at 0% and no meters work. I just closed the command window...

Hello firstly thank you for your work on this. Unfortunately I'm getting the following errors when attempting to run via the GUI. Tried to search around but came up empty....

I have a question regarding the prompt-fields in the GUI. Can I set them to apply at different steps, like eg.: 0: ['An oilpainting of a lighthouse in the arctic']...

There are too many global variables in the prd.py, so I move all the user input settings into a new Settings class. It will make it easy for future development,...

Maybe it has it and I just can't find it (maybe with the extra inputs box?) but I find it useful to see an image in-progress, but can't do any...

Hello lowfuel and community, I'm reaching out to you guys to hopefully get some help and good suggestions. We've setup progrockdiffusion on two of our three computers in our elementary...

Hi, when symmetry_loss_v is set to true and the symm_loss_scale is high (10k - 20k) the whole picture (and any intermediate save) will be intensely colored (pink or green). This...

Hi James, could you consider supporting this ![image](https://user-images.githubusercontent.com/443080/177402897-7f30bf1e-f3d0-4e8a-baa4-b5fff3185a23.png) each time something changes for a new diffuse render, then new settings.json is saved for that keeping the history and allowing one...

anaconda3\lib\site-packages\torch\nn\modules\conv.py", line 443, in _conv_forward return F.conv2d(input, weight, bias, self.stride, RuntimeError: "slow_conv2d_cpu" not implemented for 'Half' Image 1 of 1: : 0%| when trying to run python prd.py on cpu...

Gobig is absolutely awesome but the overlapping parts are mushy and I hope it can be improved. The blur is at least half due to the fact DD renders less...