Loki McKay
Loki McKay
For googlers, here is a cut-down version of @fire's example that I am using to draw lines and spheres from an auto-loaded script (in-game only, not an editor tool) ```gdscript...
@etiennejcharles switched to [semantic release](https://github.com/semantic-release/semantic-release) instead
For future readers, I reluctantly worked around this issue by switching to this heavier lib [fast-glob](https://github.com/mrmlnc/fast-glob)
Downgrading to an older version of winston is not a good solution IMO I believe the solution is related to the number of arguments the "log" function accepts ([see this...
Yes related to `apollo-datasource-rest`
I also see a similar error when trying to install [estahn/cloudping](https://github.com/estahn/cloudping) using [Cmder](https://cmder.net/) 
Sorry, I can't spare any time to help out at the moment :(
For future readers who want to generate separate UMD/IIFE/ES outputs for each component in your library, here is a minimal example of the setup I chose (uses Svelte + Rollup...
The PR StatisMike mentioned is merged, so this issue should be unblocked now
Additionally, trying to use `hint = RESOURCE_TYPE` and `hint_string = "Texture2D"` to limit the selectable resources in the editor does not work (all resource types are shown) I'm not sure...