Loki McKay

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For googlers, here is a cut-down version of @fire's example that I am using to draw lines and spheres from an auto-loaded script (in-game only, not an editor tool) ```gdscript...

@etiennejcharles switched to [semantic release](https://github.com/semantic-release/semantic-release) instead

For future readers, I reluctantly worked around this issue by switching to this heavier lib [fast-glob](https://github.com/mrmlnc/fast-glob)

Downgrading to an older version of winston is not a good solution IMO I believe the solution is related to the number of arguments the "log" function accepts ([see this...

I also see a similar error when trying to install [estahn/cloudping](https://github.com/estahn/cloudping) using [Cmder](https://cmder.net/) ![image](https://user-images.githubusercontent.com/14341953/124701551-23fbde80-df32-11eb-89a7-cbfd6cf52fdd.png)

Sorry, I can't spare any time to help out at the moment :(

For future readers who want to generate separate UMD/IIFE/ES outputs for each component in your library, here is a minimal example of the setup I chose (uses Svelte + Rollup...

The PR StatisMike mentioned is merged, so this issue should be unblocked now

Additionally, trying to use `hint = RESOURCE_TYPE` and `hint_string = "Texture2D"` to limit the selectable resources in the editor does not work (all resource types are shown) I'm not sure...