Logan McNaughton

Results 196 comments of Logan McNaughton

I did find this implementation, but I don't really know Go, so I can't say whether it's good or not: https://github.com/sleepinggenius2/gosnmp/commit/ae781f4e087aec84762a26896446259b449645bf

FWIW, m64p never had this issue, but I recently made a change to run the CPU/RSP somewhat in parallel (before it just ran the entire RSP task in one shot...

This happens in m64p as well. I notice that the game sets the SSTEP (single step) bit right around when this happens. It doesn't look like Ares implements single step...

After looking into this a bit, I think the RSP just be going into single step mode in order to print that debugging message. It seems like the problem starts...

I'm also running into this problem, is there any known fix? EDIT: I'm using the latest version of Google Chrome in case that helps

@m4xw I just had another report of this same issue with Mario Story (J). It crashes right before the story when you start the game (don't press any buttons). Adding...

``` diff --git a/mupen64plus-core/src/device/r4300/cached_interp.c b/mupen64plus-core/src/device/r4300/cached_interp.c index 24e3a68..05ffcd5 100644 --- a/mupen64plus-core/src/device/r4300/cached_interp.c +++ b/mupen64plus-core/src/device/r4300/cached_interp.c @@ -217,7 +217,6 @@ Used by dynarec only, check should be unnecessary } else { - struct precomp_block...

@carlocab I see that you've been handling recent Qt commits

> Commit message needs fixing. (See [guide](https://docs.brew.sh/Formula-Cookbook#commit) in PR template or summary below.) Done > This dependency needs to be macOS-only, since MoltenVK is not available on Linux. Done >...

Full disclosure: I don't have a Mac or any way to test this, so I'm fine with whatever solution as long as Vulkan support is added to Qt, I'd like...