Lo Bénichou

Results 8 comments of Lo Bénichou

Ok so I did that and just an FYI, it looks like the instructions for installation have changed and that may influence the build on Mac. From the DevKit 2022...

I made it work by following the readme instructions in the devkit folder and changing the lines above to: ``` # Maya include directory find_path(MAYA_INCLUDE_DIR maya/MFn.h PATHS ${DEVKIT_LOCATION} $ENV{DEVKIT_LOCATION} PATH_SUFFIXES...

Has this been fixed? Getting a simlar error. Should I re-install?

Ok. I tried reinstalling and it still gives me an error. I even tried using basic and no templates. Any clue where that could come from? What's weird is that...

1+ On this. Would def make a difference 👍

We tested the latest version (4.4.3) but we could check another or check out the master branch but I am hoping to have a stable version long term.

Hey @mattiagiupponi. Just tested adding a keyword to the metadata using the demo and it seems to work. I couldn't try it from the admin panel since I don't have...

@mattiagiupponi just checking in on this. Since we're in prod, I'd rather use a stable release. If it could be backported, it'd be ideal. Thanks!