Lorcán Mc Donagh

Results 9 comments of Lorcán Mc Donagh

I checked the amalgamated .c file and I cannot see a definition for z_verbose etc., so I guess this explains the problem

Thanks a lot, that did the trick. I'm sorry to have bothered you with this, but I saw no mention of it in the docs Strangely enough, the problem didn't...

@redboltz , thanks for your insight. According to your remarks, fixing this would be a simple matter of replacing ```cpp using type = decltype(check(MSGPACK_NULLPTR)); static constexpr bool value = type::value;...

Thanks, I'm a bit ouf of my depth on this one - I suppose I could dig in through the standard papers to check the rules of precedence / priority...

Yes the problem indeed seems to be related to PACE decrypting code into memory before calling the original `main()`. If I understand correctly you're saying that the function pointer offsets...

Thanks @Swatinem, so I forked crashpad, which isn't ideal but allows me to test the implementation quickly. I added a report dialog in `CrashReportExceptionHandler::ExceptionHandlerServerException`. This works, however I'm not too...

I noticed this style pattern is used mostly everywhere for conditions: ```cpp Result draw() { if (drawing || paints.empty() || !renderer || !renderer->preRender()) return Result::InsufficientCondition; bool rendered = false; for...

For the record, macos only supports OpenGL 3.2 and 4.1 core profiles, but not 3.3. https://developer.apple.com/documentation/appkit/1436146-opengl_profiles?language=objc Also various sources report that 4.1 support is quite buggy, so 3.2 would be...

> > > OpenGL 3.2 and 4.1 core profiles, > > > > > > @RuiwenTang what do you think downgrade to 3.2? > > If macOS is not our...