Ian Macphail
Ian Macphail
This patch modifies the creation and update of GL textures to use a native hardware buffer. This allows fast upload of texture data by accessing the underlying buffer and copying...
This patch updates the android OpenGLView class to request an EGL configuration that supports GLES 3.x. This prevents a crash in the Android x86 emulator when attempting to use gl...
This PR allows the use of prebuilt thirdparty libraries to be determined by the 'BUILD_THIRDPARTY' environment variable. If this variable is set when configuring the build project files (i.e. with...
This patch replaces the current windows player control implementation with one based on the MediaFoundation API. The primary motivation for this update is the lack of support in DirectShow for...
This patch adds a new emscripen-wasm build target and renames the current emscripten target to emscripten-js. This allows the building of both WebAssembly and asm.js versions of the emscripten standalone...
This patch adds a "WebAssembly" checkbox to the emscripten standalone settings pane and modifies the setting scripts to handle choosing "WebAssembly" as a new emscripten target architecture.