liunliun
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liunliun
> Is it possible to send, wait and receive string result as sync? Example: `string result = client.Send("GetX");` just using Encoding.utf8.GetString()/Encoding.Utf8.GetBytes("GetX");
error in unity 2022 lts hope you can fix it in this project because i have modify a lot on it,so it is hard to using unity package.