Lara Schütt
Lara Schütt
Thanks for pointing that out. I was starting to wonder what would cause it to fail. It seems like the developers had a jQuery "NodeList" in mind: ``` js Object.prototype.toString.call($("..."))...
I noticed that the textarea's `change` event fires on `keyup` (which is great for my usecase), while the core input's `change` event fires when it loses focus or the enter...
Hmm I see. Please excuse my lack of experience with SDL. The environment variable you suggested unfortunately did not seem to have any effect. Perhaps the issue lies with gamescope....