lfl-eholthouser
lfl-eholthouser
I agree that these functional nodegraphs should not be editable.
Hi! @zicher3d thanks for flagging this issue. I'll take a look and try to find the issue. Just glancing at the Xpos/Ypos the initial position is (1200, 0) and so...
This is really exciting to see and looks great @kwokcb! I'm not super familiar with packaging fonts but with your comment about that are you saying that the process to...
@kwokcb I was imagining it would preserve connections That way if someone had created a whole graph at the same level as the surface shader, but then realized they actually...
Hi @camilleramseur ! I think working in the graph.cpp makes sense. Some of the different keyboard shortcuts can be found here: https://github.com/AcademySoftwareFoundation/MaterialX/blob/70cb28de8b313371462eb9f0f3e4ec31e903e4a7/source/MaterialXGraphEditor/Graph.cpp#L3113 Then here is the hotkey for focusing on...