leonthoma
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leonthoma
Sorry for the late reply ! Didn't find as much time as I expected in my current project.. Anyways as @odgersn pointed out, using linesmoothing does help, albeit only in...
Also I'm curious as to why @odgersn didn't get sliver polygons. Have you checked it with `terra::gaps()` ? Would be very interested since this could mean there is something wrong...