Leonhard S.
Leonhard S.
The trigger system gives us some redundancy to define custom events aside from the ones defined on Daybreak's side. One useful custom event for outfit bots would be to detect...
Members of the PS2 API developer community have created fallback endpoints to provide more accurate/reliable data in case the API itself falls behind game updates or has other issues. With...
When working with websocket data, it is common to have a barrage of similar responses sent to the REST API all the time, like when resolving experience IDs or character...
Additional stats and metrics to provide to the user to allow them to judge the health of their application. This has no set date or priority yet, just collecting ideas...
The current placeholder proxy objects work, but do not supported nested operations. It'd be very neat if they did. Example for such a currently unsupported interface: ```py outfit = await...
Relational tables like `characters_item` are currently exposed via a provisional interface that effectively wraps a `census.Query` object with an anonymous `**kwargs` annotation. This makes them difficult to use, while still...
Forked repositories do not have access to the unencrypted GitHub secrets, which causes the unit tests to fail. Organisations and private repositories can pass these secrets along, but public repositories...
None of the desolation facilities seem to be included in map-specific collections like `ps2/map_region`. The following table came up in the API Discord channel a while ago (this is provided...
`ContinentUnlock` events don't get sent when a continent unlocks and have been missing for years. The corresponding `ContinentLock` events are fine and healthy though.
The `GainExperience` streaming event regularly returns event IDs that are not yet included in the `ps2/experience` collection. I logged about 12 hours' worth of such unresolved experience IDs, resulting in...