Daniel Matějka

Results 6 comments of Daniel Matějka

> at com.google.games.bridge.TokenFragment.onActivityResult (TokenFragment.java:368) refers to _CommonStatusCodes.CANCELED_, strange, at first look it looks like some slow device runs it and then quickly backtap (cancel) before finish Can you reproduce it...

Hm, now I think it can be related to Proguard or IL2CPP stripping, can you please post exact error message and not stacktrace only?

I suggest to tinker with Unity build settings (IL2CPP stripping and Proguard) as mentioned here #2395 and #2366 or disable them entirely just to be sure. If it doesn't help...

@kkohno What is your plugin version? Is your log exactly the same?

As this is only warning this should be fine (althrough not sure, because Google Analytics for Unity plugin seems abandonned and you should move to Google Analytics for Firebase). What...

I think https://github.com/JetBrains/kotlin/blob/master/libraries/kotlinx-metadata/jvm/ReadMe.md should be somehow utilized here probably in form of some Kotlin addon.