leeflix
leeflix
I also discovered this bug some time ago... I wanted to make a tile based game with Flutter / Flame, but can't do it because of this. I opened issues...
Hey, I might have found a solution. After spending hours trying different solutions to find a workaround (which I actually did aswell) I found out that this problem does not...
I found out that the reason for this behavious is the normalization in the image processor. If I remove `.add(NormalizeOp(127.5, 127.5))` I get the following results: ``` runs: 100 avg:...
The graphs plot the deltatimes (needed for processing an image) that are calculated in the loop (see code). I made a fork of [object_detection_flutter](https://github.com/FelixBruebach/object_detection_flutter) and replaced the model with a...
Could you share the project you conducted the benchmark on? Maybe I could find my error that way. @am15h
I finally get a really good latency by replacing the ImageProcessor with a NormalizeOp with the following code to normalize the input: ``` static Uint8List imageToByteListFloat32( Image image, double mean,...
When will this be implemented? @serenader2014
@AntoineChauviere This is a class I wrote in order to use EfficientDet Lite: ```import 'dart:io'; import 'dart:typed_data'; import 'package:flutter/services.dart'; import 'package:image/image.dart'; import 'package:quiver/iterables.dart'; import 'package:tflite_flutter/tflite_flutter.dart'; import '../object_detection/data/bounding_box.dart'; import '../object_detection/data/detection.dart'; class...
@mraleph I am not doing anything fancy basically everything i do boils down to this: ``` // start listening for ws connections there is no problem here SecurityContext? securityContext; var...
I don't know where the error exactly occurs: 