dP
dP
Psst, I heard you like controversial changes ;) ## Motivation / Problem Signal autofill while being one of the most essential feature for playing and enjoying OpenTTD is currently hidden...
Default company league table came from the original game and has long lost its purpose since. As the base game has no goal it's kind of pointless to rank companies...
## Motivation / Problem When OpenTTD tries to build a house but is not allowed it stops the growth attempt completely even though it could've succeeded further down that road....
## Motivation / Problem Closes #9903 ## Description Adds a check for the half-tile road before building a house. AFACT only matters if it's the end of the tunnel/bridge or...
## Motivation / Problem Ctrl magic is a hot mess. There is no particular logic behind it leading to some conflicting situations like with rail where ctrl is used for...
## Motivation / Problem Trees add a lot of entropy to the map array drastically increasing the size of the save file. According to my estimations, this change decreases the...
### Version of OpenTTD 12.2, master(5a0dd7e322eac9228b5be79b6a31898f94736e3b) ### Expected result Changing "Max zoom in level" setting only limits how far you can zoom in the viewport. ### Actual result It limits...
### Version of OpenTTD 12.1 ### Expected result Online players window shows some clear indication that server is full and new company can't be created. ### Actual result (New company)...
## Motivation / Problem In the aftermath of #10596, it has become apparent that certain players favor very lengthy routes. As a result, cargo profits, originally optimized for specific distances,...
## Motivation / Problem While #11263 is a solid PR on its own it still left that anoying bit of randomness in the map array and so this PR sets...