kyphii
kyphii
> I'm able to reproduce the bug pretty reliably, and recorded a video of what I did to make it happen. Also uploaded the save file created as part of...
I've removed the mode from the Dinghy Slide for now, so this will be able to squash merge as is if we just want it in. The mode will still...
> I am going to take over this PR and try and get it in a state where we can merge it. Fine by me. It's been a while since...
Implementation is feature complete, so I think this is ready to start review now.
> Very excited to try this out. Do you have any objects for testing? ~~Here's a basic one I just threw together. Just needs to be placed in /campaign/ folder...
> Currently still missing being able to specify the discriminators I wasn't quite sure how to handle the category headers, considering the categories are defined by the scenarios themselves, so...
> Let’s move this to an actual object type to begin with. > > I also have some ideas about the rest (like how to match, and what to do...
> You missed almost everything. The only thing you specified was a _type_, but nothing in terms of implementation. Your campaign implementation doesn’t use the object system at all. Alright...
> This feature is to pave the way for the OpenScenarios project, correct? That's part of the rationale, but it's also been a highly requested feature for a while for...
Object implementation is done. I had to add a bunch of new functions to ObjectManager and Repository since there's nothing else that loads like these. Hopefully I'm not being stupid...