kurrycat
kurrycat
i will add more complex inputs but that needs an internal rework of the last timing system as it doesnt track the onGround state of the player atm. bwburst is...
might be a combo of issues with the keyboard and a slow cpu cause last timing runs a thread in the background that checks the time of the key inputs
i get what you mean but bouncing on slime should reset it imo cause you technically land
thats because i use the same way to track key inputs as mc and that's limited to the framerate
i already thought about adding stuff like that. any more suggestions are welcome
i tried to understand what you wrote but i cant. I will test it with the sprint key as the toggle sprint key, for now just use a different key...
okay i looked into it and it seems like its because of how mc keybinds work. by setting the togglesprint keybind to the sprint keybind it overrides it and togglesprint...
so there is no good way for me to fix that. just setting the player to sprint would be buggy and the keystrokes wouldnt work anymore. i guess you have...
i said there is no GOOD way to fix it because of the keystrokes and that the keybind is in controls. its literally a mc thing. i could easily fix...