ksuprynowicz

Results 95 issues of ksuprynowicz

Vircadia doesn't seem to work correctly on AMD GPUs: ![vircadia_amd](https://user-images.githubusercontent.com/11568651/136947267-c2701da5-18bc-4bae-8b63-81bffd13c532.png) ![vircadia_amd2](https://user-images.githubusercontent.com/11568651/136947432-d90e11bc-85f9-4d46-8d54-79e39888ff5e.png) Here are the logs from a system with Windows 10 and Radeon Rx 560 4 GB: [vircadia-log_2021-10-12_04.30.51.txt](https://github.com/vircadia/vircadia/files/7329584/vircadia-log_2021-10-12_04.30.51.txt)

windows
Severity: High
stale
GPU: AMD

I'm getting a virus warning mesa3d-21.3.7-release-msvc.7z on Windows 10. It's probably from Windows Defender - I don't have any other antivirus software. Then downloaded file gets automatically deleted.

Antimalware false positive

Hello! I'm having a problem with LwGSM on SIM7000E. I ported the library to ESP32+FreeRTOS, and after init everything works fine, but fails due to timeout. SIM7000E module is reset...

With current master build after starting completely empty domain server and assignment client with no users on it, current assignment client (Audio Mixer) uses up to 80% of a CPU...

bug
linux
Severity: High
stale

This fixes deadlock in Interface and in Assignment Client due to Recording API calls. Earlier all Recording script API calls happened on main thread using BLOCKING_INVOKE_METHOD, which is fine for...

bug
needs CR
needs QA
fix before release

This is probably caused by mismatch between MyCharacterController Ray shotgun area and BulletPhysics collision shape after collision shape location got fixed in https://github.com/overte-org/overte/pull/866 This is most visible with avatars which...

bug

For some worlds dynamically regulating view ranges doesn't work well, with dynamic objects getting stuck mid air. Setting `Workload.getConfig("controlViews")["regulateViewRanges"]` to false and setting ranges manually fixes this, but for performance...

enhancement

This will allow streaming in-game audio into script engine, where it can later be processed or sent to external speech-to-text system, for example through a websocket allowing things such as...

work in progress

I used `cmake .. -G "Visual Studio 16 2019" -A x64` and I'm really stuck on this - I've been unable to build Overte on Windows on several different machines...