Kier Storey

Results 63 comments of Kier Storey

Do you get similar results with checked PhysX builds compared to debug builds or release builds? If checked produces results that are more like the debug build, are there any...

You will need to rotate the joint frame to either place the frame in the middle of your range, or rotate so that it aligns with the twist axis, where...

Thanks for reporting. I'm going through the code and I think you're right about this being an error. The swing axes should be in bodyA frame while the twist axis...

This isn't the first time we've had this questioned by users. While it has been a while since we benchmarked, the Slim read-write lock on Windows was dramatically slower than...

It would be interesting to know what is going on that causes this behaviour. From an implementation stand-point, only one thread should ever be in the spin-lock waiting for all...

This is not something that we have support for in PhysX 4. It is, however, likely to be something that we are interested in adding official support for in the...

There are quite a few places, so best suggestion would be to constrain the set of features you want to try and use. Assuming you only want to work with...

Hi Kim There isn't a lot to go on from your description. Do you have any information explaining what errors are triggered: is it an assert in PhysX or a...

In theory, this should work and there is a snippet in the SDK called "SnippetDeformableMesh", which shows a similar effect, although in this case it is showing a mesh deforming...

Hi This can be controlled by PxConstraintInvMassScale. The mass and inertia scales can be uniformly scaled independently, so this structure has 4 floating point values corresponding to the invMass and...