Krzysztof
Krzysztof
### Describe your idea Rewrite part of mod option generator to display info about missing DLC (icon with tooltip?) instead of completely hiding the option. Users may not notice or...
### Describe the problem TM:PE is patching vanilla methods too late in the loading process so not all network changes are registered resulting in missing network updates (settings are not...
Fixes #924, fixes #423, fixes #352, fixes #1394 Proposed change should result in better detection of end PathPosition which vehicle should reach before starts flying to parking spot. It's not...
- removed citizen extensions due to issues with de-sync when other mod replace instance of array after caching the ref, - optimized citizen access by ID by adding `ref param`...
Support for **Airports DLC** and Aircrafts/Taxiways in general - vehicle restrictions (passenger plane/ cargo plane) - lane connector (might be disabled after feedback - taxiways have only one vehicle lane)...
### Describe the problem Highways cannot be maintained so their condition value is always the lowest and currently when the option is enabled it will drop the speed limit for...
### Describe the problem Custom Lane arrows are not respected when created on segment connected to the node of a road structures like tollbooth or monorail station above the road....
Resolves #1229 by invalidating the feature request (no longer needed) - solves the problem with detecting traffic light state when vehicle is approaching short segments with traffic lights - solves...
- slightly reduced memory footprint of API structs by applying Auto Struct layout (improves alignment and reduces offsets of unused memory between fields of the struct) - changed backing type...
If something go wrong and `NetInfo` of the node will be `null` (possible if not all assets are subscribed/enabled) this method will cause infinite loop - game never finish loading...