kritma

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Same issue, 0.8.6, macos m1, folder is 73G, ```Indexing: . 839027 files, 67G ... / thread '' has overflowed its stack fatal runtime error: stack overflow ```

Can you just get rid of recursion? There may be significant speed increase.

Did you tried single thread with async fs?

int32 tempCount = 0 so "for (int32 j = 0; j < tempCount; ++j)" is skipped and ps initialized later if (unique) { ps[tempCount++] = v; }

@krabhi7 this is same as ```cpp if(count < 3) { return hull; } if(count > b2_maxPolygonVertices) { return hull; } count = b2Min(count, b2_maxPolygonVertices); // count