Kevin Ring
Kevin Ring
If a GeoJSON file has a `description` property, its value is shown on the feature info instead of the usual table of properties. #1452 suggests we should change this behavior...
In #885, we add support for scaling LOD by DPI. But the code casts the scaling factor to an integer, so my scaling factor of 1.5 becomes 1.0 instead (i.e....
This issue is an inventory of issues and ideas for improving Cesium for Unreal's performance. While we think the performance is pretty good, improved performance has a major impact on...
We'll probably need a separate base material for the blend mode, at least.
We need to figure out what this means. Possibly: * Use high-DPI versions of Bing Maps tiles with labels, so the text isn't so tiny. * Double the screen-space error...
In #698, we changed our physics meshes generation code to include an additional option: `bSupportUVsAndFaceRemap`. The discussion about it at the time was: > I think users have to enable...
Our default material for rendering tilesets does a lot of stuff. It has nodes that support: 1. every glTF material feature 2. three raster overlays 3. a clipping layer And...
Loading a texture in a tile involves the following copies: 1. Compressed image data comes over the network and stored in a glTF Buffer, base64 string, or separate image buffer...
As mentioned here in https://github.com/CesiumGS/cesium-unreal/issues/719#issuecomment-1126998805, it seems the KTX-Software submodule can't be properly cloned without git-lfs support. We should mention this requirement in the developer setup docs. It's also worth...
We semi-regularly hear from users that have trouble logging into Cesium ion. The cause is usually an HTTP proxy on their network that blocks POST requests. For example: https://community.cesium.com/t/error-connecting-cesium-to-unreal/12953/7 We...