David Osborne

Results 2 comments of David Osborne

@lee2sman Thanks for the workaround to get V5 working on Void. In order to get the search window not to show automatically, I believe the argument is `--hide-window`, not `--no-window`

I'm getting the same error, with a recent libX11 and non-Arch Linux Godot Engine v4.1.1.stable.custom_build OpenGL API 4.6 (Core Profile) Mesa 23.1.3 - Compatibility - Using Device: AMD - AMD...