Kran
Kran
same issue, happened after driver update. after some debugging, seems to be due to NvAPI_Initialize() failing and after realizing I'm actually dumb, i had my Nvidia GPU disabled in device...
just put out a release for my fork [here](https://github.com/kran27/nvidiaProfileInspector/releases/tag/r1), hopefully gives a better error message for those still running into this
That's actually just a translation of an already existing launcher, which is in English to begin with. Can't remember where I found the link to it, but I have it...
I'm having trouble finding @khanduytran0's build anywhere, could you link me to it?
any chance you could provide your build? I tried getting it to compile following these instructions on my steam deck but ran into additional issues with linux headers and other...
don't know if this will help at all but snowblind engine games on PCSX2 have their shadows working fine, and I doubt the code on the game side would be...
> Probably still broken in 1.21.1, but will be fixed in the next 1.21.9 release tested both 1.21.9 lithium versions with latest Moonrise and still see crashing
> So if you wanted to implement that function you'd declare it like: > > PPC_FUNC(XGetGameRegion) > { > // your implementation here... > } > and all calls to...