kraflab
kraflab
These desync in the chocolate releases since multilevel demo support was added (I checked 2.3+) and the demos can't play back at all in versions before that.
Added a few more desyncing demos to the list.
https://github.com/chocolate-doom/chocolate-doom/commit/9d51e5310899f3d0fefdd36c305dfe7a6d9ef3de Probably will need to cherry-pick this commit onto 2.0.0 and see if the demos sync. If they do, we can then roll forward until the desync occurs.
Got 2.0.0 working with demoextend, the first demo desyncs 😕 I know there were some fixes to the order of rng calls in between then and now, so it's possible...
Added a few more demos - this should now be the complete list (of demos stored on dsda). 10 demos.
https://github.com/chocolate-doom/chocolate-doom/commit/d6693cc9e17fdbee7033e47b7b8da249da118d8f I haven't checked all the demos, but the first one is fixed by reverting this.
me6f7435 and dmf20215 still desync unfortunately 😕 coop probably needs a fix like this one: https://github.com/chocolate-doom/chocolate-doom/pull/1358 will check it out
https://github.com/chocolate-doom/chocolate-doom/pull/1382 coop fix https://github.com/chocolate-doom/chocolate-doom/pull/1383 P_LookForPlayers fix Unfortunately, 3 demos still desync: me6f7435, dmf20215, and hexc0827
hexc0827 is syncing now with the coop fix - not sure why it wasn't working for me, but I rebuilt everything and it's fine now. Edit: ah no, I see...
The two demos left, me6f7435 and dmf20215, both desync in hub 6 (hexdd), both on map 46, and both while working on the puzzle with the shapes. Without a working...