Giles Payne

Results 15 comments of Giles Payne

@eliteraspberries I put a possible fix here: https://github.com/komakai/opencv/commit/078fece4f1391c0e5e176d8839719b5390f648ac This adjusts the checks to handle the case that the stride is longer than the frame width. Then it uses a submat...

I spotted some mistakes in the first commit. New commit here: https://github.com/komakai/opencv/commit/a41b6601c12fe582a7b7751b57ad3ca62d3a7cdd

> I haven't been able to test the fix since I don't have a phone with a camera that has this problem Actually it turned out my phone did have...

@asmorkalov Thanks for reviewing. In my tests it was only when getting the very first frame that polling was needed - so there was no problem with smoothness of the...

@asmorkalov could you also review https://github.com/opencv/opencv/pull/22332 when you have a chance?

> By default these operations are available through vx_ types and operations. However some of these operations are still not portable (need to rework masks support). @alalek thanks - will...

@alalek I tried out using `vx_xxx` operations but even though I have AVX (256 bit vector support) they only give me 128 bit vectors. Also need to consider things like...

Converting to draft while I think about how to proceed

> @komakai Do you plan to finish the PR? Yes eventually - please note it is in Draft status. I will remove the Draft status when it is finished

> @komakai Do you plan to finish the PR? Sorry for the delay - it's ready now @hanliutong - I made modification to my code to try to match your...