Keisuke Kobayashi
Keisuke Kobayashi
Thanks for your feedback. Sorry, I don't understand your situation well. Would you put screen shot of the issue to understand it?
@RJFares Thanks for your feedback. I have implemented the animation as following Evernote app. I think that shorter reverse animation is good than reverse animation. Does anyone has an opinion?
Sorry, it is not supported now. Would you explain the detail of feature request? (purpose, expected behavior, etc)
@RJFares I'm not sure that this feature should be included in this library. I think using this library without any child items is rare case and your workaround would be...
I cannot reproduce the issue. Would you provide more info (code, styles etc) ?
Thank you for your feedback. The constructor with required params is same as [IntentBuilder](https://github.com/emilsjolander/IntentBuilder), which has pros that it raises compiler error if some required params are missing. On the...
@otsuga Thank you for your reporting issue. The issue has been fixed by this commit https://github.com/kskkbys/unity-gcm/commit/002b7c8056b189b38c6ce32ddcc2ba9520ac6906 Please try the latest version of master branch.
Maybe this issue is caused by that Unity's DLL has not been loaded when GCM is received. To fix this issue, UnitySendMessage should be postponed until DLL will be loaded.
I have the same issue. In my environment, downgrading the Supabase CLI to version 2.48.3 worked as a workaround.