Paul Johnson

Results 4 issues of Paul Johnson

This adds an option to create a release build that mirrors what is in the linux-build.sh script. Notably with static linkage to prevent a memory leak from lua using dynamic...

Hello, excellent work here, got things running smoothly on 4.1. There are some features I need from godot 4.2 and am wondering what the roadmap looks like here for upgrading...

enhancement

Hello, amazing library, I am using the web export and this has increased development speed tremendously, thank you for your work. I am curious on thoughts/best practices around native type...

For devices that support it and animations whose precision is not affected by the precision of float16, using HalfFloat can cut down memory usage by 50%. Currently have a warning...