klei
klei
Hello @Wohlstand , I am porting an MS-DOS HMI S.O.S v3 based game to SDL2 backend. The game uses only digital audio samples for music, sound effects and voice over....
### Operating System Windows ### M.A.X. Port Version M.A.X. Port v0.2.0 ### Source of bug? - [ ] Original M.A.X. v1.04 - [X] M.A.X. Port ### What is the issue...
Hello, I have a use case to play digital audio samples that have loop points. Loop points are supported by various digital formats, for example RIFF WAV files can store...
I have a use case to draw UTF-8 encoded strings on screen with a type writer effect. A type writer effect gives users the impression that text is being typed...
Comparison results of floating-point values with the `==` or `!=` operators depend on compiler optimizations, architecture and precision and there are corner cases like NaN, infinity or `-0.0`. Tag 4.12.5...
Hello, all demos handle the len parameter of the `typedef void(*nk_plugin_copy)(nk_handle, const char*, int len);` callback interface as number of bytes in a const char* null terminated C string excluding...