kitt
kitt
There still appears to be some strange behavior. If you have a couple @Door[] @Trigger[closeDoor] triggers setup, one of them appears to get into a "dead" state where it wont...
Alright, so I did some additional testing, and I was able to narrow things down a bit. First, I made some adjustments to the trigger to create a simple Hello...
Some more follow up: I was able to reproduce the issue again without the ordering in the script mattering. I'm still not clear what's causing it, but I was unable...
And, even more follow up: I was also able to reproduce the issue _without_ changing walls to doors simply by triggering the other doors to open. I'll include the macro...