Kirill Edelman
Kirill Edelman
Hi, It's not really an issue, but I wanted to share something that could be very useful to people experimenting with `neural-style`: https://github.com/kirilledelman/neural-style-php-frontend Thanks.
Jonathan, I'm having trouble using `GPU_PrimitiveBatch`. My intention is to draw a series of line segments with current color. I make a call with: `GPU_PrimitiveBatch( NULL, target, GPU_LINE_STRIP, 5, floatPointsPackedAsXY,...
Hi, thanks for a great library. Found a bug: GPU_SetLineThickness( 4.0 ); GPU_Polygon( ... ) draws polygon with line thickness 1.0
It appears that drawing shape primitives i.e. `GPU_Rectange`, takes current gpu matrix into account ( which lets me stack transforms - parent to child using `GPU_PushMatrix`/`GPU_PopMatrix` ). `GPU_Blit` functions seems...
All the documentation for this component is for Polymer 1.x, and none of the guides published alongside this component are up to date. Examples in the guide linked to by...
### HeroUI Version 2.8.5 ### Describe the bug I needed to be able to open popover from a different spot as well as from the trigger button, and I discovered...