Kim, Hyoun Woo
Kim, Hyoun Woo
There is a new API set, added on Unity 5.6.x, still it is beta stage though, under the UnityEditor.IMGUI. * [MultiColumnHeader](https://docs.unity3d.com/560/Documentation/ScriptReference/IMGUI.Controls.MultiColumnHeader.html) UnityEditor.IMGUI.Controls seems to be one can replace current column-header...
Unity now support [CreateAssetMenu] attribute which can automatically create scriptableobject asset file into project view. It can replace 'Reimport' action to generate scriptableobject asset file.
Enables 'DILIMITER' which is used to separate each of array element in the cell to set on the setting file. Someone prefer to use new-line separator than a comma so...
From over 5.3 unit test can run within editor.
Let a user to force type name of an enum type in the textfield. It is better for an error proof way.
Besides adding a document file: - modified CMakeLists.txt to resolve to build errors. - excluded benchmark stuff to resolve platform issue. (I don't believe 'benchmarks' can be built on Windows...
No document about *build* on Windows.
see the attached patch file. [fix-5.3.x.zip](https://github.com/Metapyziks/SanAndreasUnity/files/538174/fix-5.3.x.zip)
Got an error: Assets/Scripts/Facepunch/Networking/Networkable.cs(7,7): error CS0246: The type or namespace name `JetBrains' could not be found. Are you missing a using directive or an assembly reference? Any missing file? Cheers,