Results 4 comments of Kevin D

Hello, I believe I am having the same issue. Tested with both microphone and with looping in-game audio. I am using a **Meta Quest 3S** with HorizonOS v81.

For what its worth, I fixed this by customizing RtcAudioSource with a sample rate of 24000. I am using v1.2.6 of this sdk, specifically this commit #151

I have been encountering a related issue, so I thought my information might help as well. The Linux version of my app crashes on startup. We are using an Nvidia...

Hi, is there any update on this issue? It is causing our application to crash during long use