keesoudwater34
keesoudwater34
so far there are a couple things ive found out it only seems to crash fully so far on when textures for some models are getting grabbed (this happend on...
> I see the game's out. I didn't even knew this game existed. I'm gonna take a look. Just a small thing, I'm gonna archive this repo the moment I...
oh forgot to say aswell there has been an issue with 2's anim's some a couple of em crashing my 3ds max 2017. should i wait for the new toolset...
@PredatorCZ dunno if its alright to ask for a status update on what has been happening and what youre working on the part of currently? im honestly curious since been...
texture formats are difrent. the old tool can read the meshes but doenst know what to do with the textures. and the new tool just crashes since its difrent so
a lot of the times it just straight up crashes but i think thats due to the other texture format. the only time it doesnt its on the old tool....
when exported though to fbx it for some reason goes ballistic 
pc010101 isnt the head though. the head is pc010109. its taking a sort of xenoblade x structure. pcxxxxx1 to pcxxxxx5 are body parts hair arms legs and stuff. heads are...
> The textures are BC7_UNORM format, just thought I'd say. > > LOD meshes and morph's are indeed missing on my end. However I don't like how I have to...
 @Demonslayerx8 im still a bit new to hex editing. where would you edit the format in here and to what?