karstenpt
karstenpt
Even with a setup proxy it does timeout -> connection isnt etablished when using the javascript/webgl part I made it connect secure thru proxied ws server via nginx in editor...
I also found out so far (by using wscat and much energy) that in WebGL/Webassembly build the connection drops after 10 seconds, if you use the --slash option in wscat...
as it seams we need to implement something called "ping/pong" rules as far as I understand the websocket specs say the server has to send a "ping" to the client(s)...
The ebst would be Unity Technologies switch to Blazor Webassembly and drop javascript finally
@yogehster I have the same issue and trying much things since many days. Any news on your end ? did you solve it somehow ? : (