Jeremy Swartwood
Jeremy Swartwood
Perhaps you could have some sort of gathering option where users could run it and it would hash their roms, and send you the hashes along with the filenames and...
Minor graphical/textual thing. Does not cause issues or impede usage. **Steps to reproduce:** 1. Open Sikulix (cmd: java -jar sikulix.jar) 2. Enter a command: print("text") 3. File > Save as...
**what is fixed:** - home/end keys now work in lines with image buttons - in lines with image buttons generally are problems in selection mode (with SHIFT key) **workaround** ```...
I'm not sure if I'm missing a step, or if I'm doing something wrong, but after I add my MonoGame.Extended.Content.Pipeline.dll in the editor (before I save/close the editor) I can...
I haven't started using TiledCS yet but plan on trying it out instead of Monogame.extended. I've run into a few issues with trying to get extended to work with Monogame...
Code only tutorial Setup 1. Gum project? or Monogame project? or C# project?  2. Looks like you include a mainPanel in the first "adding gum to your game" did...
Gum Project Forms Tutorial: Gum Screens 1. the diff is nice but when copying and pasting the plus + is copied, any concern about user confusion? Hopefully they know abit...
If I RENAME or DELETE an element, all the variable references are broken because they are not updated. You can see in the video, I rename the colored rectangle from...
After I delete a screen or component, it remains in the gum_events.json file. I don't think they should remain here. EDIT: I think I just realized this is some sort...
As with the other, if others think this is a valuable/worth-while addition, otherwise, cancel/close it. **What:** 1. Add a LOCK functionality so that I can prevent accidental edits to individual...