justtoask
justtoask
how to to it?
Nvm, already figured it out! here's the log: >0538:trace:dsound:load_libopenal Loaded dsoal-aldrv.dll 0538:trace:dsound:load_libopenal Found ALC_EXT_thread_local_context 28b8:trace:dsound:DllMain (6D5C0000, 2, 00000000) 1f70:trace:dsound:DllMain (6D5C0000, 2, 00000000) 0708:trace:dsound:DllMain (6D5C0000, 2, 00000000) 27c0:trace:dsound:DllMain (6D5C0000, 2, 00000000)...
Can you help me? I already posted the log.
Is there any way to fix it?
So something in the source code? If yes then great because I never did it!
> > Is there any way to fix it? > > @justtoask If you or anyone else stumbling upon this thread haven't figured it out, this fixed it for me....
> @justtoask tl;dr this patch should keep audio quality _and_ be compatible with DSOAL. Let me know if this works for you: [Max Payne sound patch 1.12.1 beta.zip](https://github.com/kcat/dsoal/files/7574141/Max.Payne.sound.patch.1.12.1.beta.zip) I honestly...
Well it works, but only on SSD, on my HDD drive with the game installed it just freezes. I also wonder on weather I should close this issue.
> > Well it works, but only on SSD, on my HDD drive with the game installed it just freezes. > > I use a HDD and the game works...
I'll try, also do you know how to disable APM? I tried using [this tool](https://www.codeproject.com/Tips/808412/Disable-APM-for-Hard-Drive-in-Windows) but it didn't work.