Justin Weiss
Justin Weiss
#582 doesn’t require any remapping or anything, that was a discussion in the comments for people trying to find a workaround. #713 includes #582, but fixes a bug when switching...
@bangstk I saw the same thing on both the main channel and a Ubuntu live USB running the 6.2 kernel -- SMT off still made a huge difference to Yuzu...
It's on the `main` channel, which only appears if you turn on "Show Advanced Update Channels" in the developer settings. I wouldn't recommend it right now, especially if you use...
Yeah — the 3DS had extremely slow SD access, and games that streamed from disc were really badly affected by it. It was much less of a problem with CHD...
Awesome! Happy to see the work put into getting this upstreamed. There wasn't a _good_ reason the threaded renderer wasn't enabled for neon / gles, just that I didn't have...
It looks like it's turned on in `emu_set_default_config`, and then turned off by the core option default in `libretro_core_options.h`. Same with fast lighting. I don't know why it's inconsistent, but...
I think it was intended to fix some poly bugs -- there's a description here: https://github.com/notaz/pcsx_rearmed/blob/2d93a5a8bc36c343db446623d5a20b8972ace09b/plugins/gpu_unai/README_senquack.txt#L4-L28
I haven't worked on this in a very long time, but I remember enabling it only for 3DS because it was the only device I had access to that was...
OK! I figured this out. It turns out that you can't join rooms from within an xmpp4r callback. So you'll have to somehow flag that robut wants to join a...
Nice! This has been on my list of things to follow up on. The change works, but I wanted to write some tests for it, and couldn't figure out how...