June
June
Encountered this behavior on Arch some months ago and am now encountering the same on Debian. Seems like it's the headset? (Vive Pro 2.) If I wanted to try to...
For what it's worth, in my testing, successive for_window calls seem to be calculated frame by frame, not all at once. As a result, windows affected by multiple for_window calls...
Wow, I love this! I always felt lost waiting for my LS to spin up. No more! :) I tried to configure the width of the window to be wider...
Thanks for reporting this. I noticed this too, so I looked into it. The **egui** documentation for SidePanel offers more information: https://docs.rs/egui/0.21.0/egui/containers/panel/struct.SidePanel.html#method.resizable As far as I can tell, if there...
My workaround is to run the game in a small [gamescope](https://github.com/ValveSoftware/gamescope) window: ``` gamescope -W 1280 -H 720 -F pixel -- %command% ``` It's just an example of the command...
The workaround is still to open the controller configurator without the game running, and leave it open in its own window.